Scorn is a first-person, atmospheric horror game that takes place in an eerie universe with strange forms and somber tapestry.
The idea behind it is to "be thrown into this world". You will be isolated and lost in this dream-like environment. This unsettling setting is an entire character.
Each location has its own story, puzzles, and characters. They all contribute to the creation of a coherent world. You will discover new places, learn different skills, get weapons and other items, and attempt to understand what is happening around you.
Cohesive "lived in" universe. Scorn is set in an open world that has different interconnected regions. Every region has a maze structure that offers many rooms and different paths. The story is told entirely in-game. There are no cut scenes to distract from the grim reality of your world. Keep your eyes peeled - the game will not show any sympathy for you if something is missed on your shaky travels. Every thing has a purpose and a reason. You just have to figure out why.
Full body awareness: Players will feel more immersed when they are aware of their character's movements and body. The world interacts with you in a realistic way. You can pick up objects by using your hands instead of floating in midair. Machines and instruments can be operated by grasping the controls.
It is limited and defined in terms of inventory and ammunition management. This plays an important role in keeping players in a greater level of awareness through the entire game. The player will need to consider when they should fight, when they can take cover, and what their actions have on the environment. You will need to use different play styles in order to progress.
Scorn Part 1 and Part 2 Are the parts of this game divided?
We plan to release the game in 2 components. The first will be released in 2018.
This is all that can be achieved. No DLC, expansions, or sequels will ever be made. Ever.
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